
TEAM INFORMATION
- FOUNDED IN: 2024
- REGION: AMERICAS
- LANGUAGE: ENGLISH
- DISCORD: N/A
RECRUITMENT
- RECRUITMENT Find us in-game on Unnamed server to find out how Deep the rabbit hole goes.
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The Deep State is a decentralized autonomous collective with a consensus-seeking non-hierarchical governance structure. We value players that prioritize teamwork, communication skills, and a positive attitude – with the goal being to foster a non-toxic, constructive atmosphere. The hope is that the uniqueness of Squad’s gameplay will reward a strongly-bonded, cohesive team, over one that simply prioritizes high-skill gunfighters.
Primarily, our mission is to help shape the Squad competitive scene by refuting the “soldier-for-hire” and “mercenary” structure so many other teams employ, in favor of one where all our members fight under a single banner, have some skin in the game, and have a sense of pride for being apart of the Deep State – whether we win or lose. Secondarily, our mission is to attempt to re-orient competitive play towards the most played gamemode RAAS – in our opinion, RAAS de-emphasizes roll-out-timings and one-lane-strategies, and emphasizes reactive and in-situ problem solving as the fog of war shifts. Tertiarily, our mission is to have more fun than our opponents and meme as hard as we possibly can in hopes that it will inspire other players to engage their creativity when playing Squad like the sandbox that it is. (30 man PLA heli hot-drops, IMF/MEI T-62 Armored Infantry squads, and CRF speedball)
CURRENT SEASON PERFORMANCE
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Staff
- COL. KERNEL FOUNDER
- SPITFIRE EXECUTIVE IMPERIALIS
- DIEGO CELL LEADER
- SCREEN PECKER GLOBAL DIRECTOR OF NON-OFFICIAL COVER OPERATIONS
- CRAYON PRESS SECRETARY
- COPORATE MANSLAVE DEPT OF AGRICULTURE
Community Servers They Play On
- The Unnamed
Tournament History
Latest TEAM News
View All NewsLast Game Result
Game Statistics
| 251 |
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Kills |
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355 |
| 363 |
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Deaths |
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253 |
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